public static final class LimitedPool.Sync<T> extends LimitedPool<T>
LimitedPool.ObjectFactory<T>, LimitedPool.Sync<T>| Constructor and Description |
|---|
Sync(int maxCapacity,
LimitedPool.ObjectFactory<T> factory) |
| Modifier and Type | Method and Description |
|---|---|
T |
alloc() |
void |
recycle(T t) |
public Sync(int maxCapacity,
LimitedPool.ObjectFactory<T> factory)
public T alloc()
alloc in class LimitedPool<T>public void recycle(T t)
recycle in class LimitedPool<T>